Note : This page has been translated into English from French by a machine translation tool
If you use a tool like Substance Painter to apply textures and materials on your 3D models, you will need a resource that gives you access to a large number of textures in order to find the one that best suits your project. That’s what Substance Source is there for…
Substance Source is a tool that is part of the Adobe Substance suite. It is a library of 3D materials that currently contains almost 2000 references. But what makes it so powerful is that not only are new materials added on a regular basis, but Source also allows you to create your own custom materials from those already existing in the library. Now imagine being able to modify a large number of parameters specific to each of the existing materials, such as their color, level of wear and tear, and the density of the patterns that make up the material. This allows you to create a unique material and benefit from countless possibilities for your creations. All of this is previewable in the Cloud, so you only download the version of the material you want.
And Substance Source, despite the very large volume of materials available, allows you to find your way around thanks to collections of materials classified under the same theme. The format of the downloaded files is naturally compatible with the majority of 3D applications available on the market.
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