Note : This page has been translated into English from French by a machine translation tool
While working on characters or 3D objects, and once the modeling stage is over, you will have to go through the texture application phase in order to achieve a realistic rendering of all your productions. Not surprisingly, this is where Substance Painter comes in…
Substance Painter is one of the 3D texturing tools in the Adobe Substance software suite. Painter is a tool that, as its name might lead you to think, allows you to paint textures on a 3D model. It works with a system of intelligent masks a bit like Adobe Photoshop for example. You can apply materials to produce a very realistic rendering and even make natural wear and tear appear on your models or why not scratches or dust. You can apply your textures using brushes, paintbrushes and projection tools that you can modify as you wish.
Substance Painter provides you with a viewing window so that you can appreciate the rendering of your work in real time. One of the significant advantages of Painter is that it allows you to benefit from a non-destructive workflow (see our article What is a workflow ? for more information). In other words, if you have applied changes that you don’t want to keep on your templates, you can go back at any time. That way, none of the changes you make will destroy your work.
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